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Binh (for sale) 28-Sep-21 07:11 PM
Reload Type: Charge (Ammo) Costs: 0 Gives: 1 Kills: Grenade Killed By: <Weapon (Gun)> (edited)
19:13
Shield Type: Defense I Costs: 0 Kills: Killed By: Laser Gun, Weapon (Bomb) Notes: You may only use Shield up to 10 times in a row. (edited)
19:15
Gun Type: Weapon (Gun I) Costs: 1 Kills: <Charge>, Grenade Killed By: <Weapon (Bomb III+)> (edited)
19:17
Orange Juice (unactivated) Type: Charge (Summon) Costs: 0 Kills: Killed By: <Weapon> Notes: If you survive this turn, you will be guaranteed survival next turn. You may not use this if you already have an Activated Orange Juice. (edited)
19:19
Orange Juice (activated) Type: Defense II Costs: NaN Kills: <Bomb II+> Killed By: Notes: The only way of getting an Activated Orange Juice is by using an Unactivated Orange Juice the prior turn. (edited)
19:21
Grenade Type: Weapon (Bomb II) Costs: 2 Kills: <Charge (Summon)>, <Defense I> Killed By: <Bomb II+>, <Charge (Ammo)>, <Weapon (Gun I+)> (edited)
19:23
Battery Type: Charge (Ammo) Costs: 3 Gives: 5 Kills: Grenade Killed By: <Weapon (Gun)> (edited)
19:24
Reinforced Shield Type: Defense II Costs: 1 Kills: Killed By: Firework (blast) (edited)
19:26
Laser Gun Type: Weapon (Gun II) Costs: 3 Kills: <Charge>, <Defense I>, Grenade Killed By: <Weapon (Bomb III+)> (edited)
19:32
Minigun Type: Weapon (Gun 0) Costs: 0 Kills: <Charge (Summon)> Killed By: (edited)
19:34
Bazooka Type: Weapon (Bomb X) Costs: 10 Kills: <Everything> Killed By: Orange Juice (activated) Notes: Bazooka kills everything except for Activated Orange Juice. (edited)
19:41
Firework (launch) Type: Charge (Summon) Costs: 2 Kills: Killed By: <Weapon> Notes: If you survive this turn, a Firework Blast will be active next turn. (edited)
19:41
Firework (blast) Type: Weapon (Bomb I) Costs: NaN Kills: <Defense I>, Reinforced Shield Killed By: Notes: Firework Blast does not belong to any player. Firework Blast is not considered a Weapon, but is still considered a Bomb. (edited)
19:41
Stun Gun Type: Weapon (Gun 0) Costs: 4 Kills: <Charge (Ammo)> Killed By: Notes: If you have survived this turn, one player of your choice must Skip next turn. You may only play this if you have played Battery last turn. (edited)
19:41
Mirror Type: Charge (Summon) Costs: 2 Kills: Killed By: <Weapon> Notes: Your item this turn copies the item of the player on your left. Do not include cost. (edited)
19:41
Necromancy Type: Charge Costs: 4 Kills: Killed By: <Weapon (Gun I+)> Notes: Revive one dead player if possible. That player starts with 0 ammo and cannot kill you. (edited)
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Skip Type: Charge Costs: 0 Kills: Killed By: <Weapon> Notes: If someone plays something they aren't able to or doesn't decide in time, their choice for this turn automatically becomes Skip. ____________________________________________________________________________________ (edited)
19:41
RULES - Everyone starts with 0 ammo. You win by being the last one alive. - Every turn, all players show what they're using that turn at the same time. At this point, all of the individual items' rules apply. - Repeat until there is only one person left. OTHER RULES - Any weapon will be defeated by a weapon of the same type greater than it. - If there is a conflict between two or more weapons of the same type and level, the first to fire survives while the others will be hit. - Ties are possible. If the first to fire can't be decided, the round will be concluded as a tie between those involved. - This game is very flexible. Add your own items if you want! VARIATIONS - You may decide to exclude some items and/or rules before the game. - Headstart: Everyone starts with 1 ammo instead of 0. - Blitz: The game must be played as fast as possible. - Precision: All non-bomb weapons attack only the person you're pointing at. - Concentrated: Laser Gun only attacks one player of your choice. - Teams: Split all players into 2 teams. Kill all players on the other team to win. No friendly fire. - Thievery: When you kill a player, you get all their ammo. (edited)
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To see the most up-to-date version of the rules and any extra information, check out the article on https://yeahgames.pro: https://yeaharchives.wordpress.com/2022/06/22/rules-wa-wa-west/
These are the official rules for the yEAh Games-developed game, Wa Wa West ++. CONCEPT/GENERAL RULES: • Everyone starts with 0 ammo. You win by being the last one alive. • Every turn, all players s…
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